SEEDLINES: THE LAST MIGRATION
The high wetlands have one migration left.
Plan a complete route before the sunfinch flock takes flight. Collect every skyseed, use each thermal only once, and keep the flock out of glass-rain storms. A failed line costs cohesion, but the sky atlas can be redrawn before the final seed rain.
WHAT IS HERE
Five handcrafted route maps with a reachable ending
Plan-then-execute strategy rather than twitch controls
Cohesion, storm, seed, score, and restart systems
Responsive mouse, keyboard, and touch-friendly controls
An 8-12 minute complete run
HOW TO PLAY
Use the four arrow controls to queue movement. Undo or reset while planning, then choose Fly this route. Collect every required skyseed and land on the roost. The first use of a thermal adds a wind step; entering a storm costs cohesion and restarts the map.
The game is free in the browser. No account, upload, analytics SDK, or personal data is required by the game build.
GENERATIVE AI DISCLOSURE
The original key art and in-game bitmap illustrations were generated with OpenAI gpt-image-2 through a local gateway from project-authored prompts, then reviewed and optimized for this game. Gameplay rules, level layouts, copy, UI, and controls are implemented separately in code.
| Updated | 8 days ago |
| Published | 11 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | High Player |
| Genre | Strategy |
| Tags | Atmospheric, nature, Relaxing, Short, Singleplayer, Touch-Friendly |
| AI Disclosure | AI Assisted, Code, Graphics, Text |




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